Web Ongoing 2026+
JamiesWebsites.com
My current venture: building fast, affordable websites for local businesses using an AI-first workflow. AI coding agents (Claude Code, Codex) speed up production, scraping gathers business information, MongoDB stores customer and project data, and DigitalOcean hosts the finished sites.
- Claude Code
- Codex
- scraping
- MongoDB
- DigitalOcean
- full-stack development
AI 2025–2026
My concept, built with a team I led: an AI-powered platform for generating copyright-free images and videos. Integrated ChatGPT, Claude, and image/video generation models, designed the prompt and user workflows, and ran the full stack on DigitalOcean. Over 1 million images generated, with 5,000+ active users.
- 1M+ images generated
- 5,000+ active users
- ChatGPT
- Claude
- image models
- video models
- prompt engineering
- DigitalOcean
Automation 2023–2025
Social Media Automation
Built systems that automate content creation and posting across Facebook, TikTok, X, and Instagram — scraping data, storing content and metadata in MongoDB, generating images and video in Unity, and running the automation services on AWS. Content produced by these systems has generated millions of views.
- Millions of views
- 4 platforms
- C#
- Unity
- MongoDB
- AWS
- scraping
- content generation
Ecommerce 2023–2024
Image to Product Automation / Molde Bread
Created automation that turns images into ready-to-sell product listings for my Etsy shop, Molde Bread — generating mockups, building listings, and extracting product data automatically. The system created 200+ live Etsy listings, connecting creative assets directly to ecommerce.
- C#
- Etsy
- scraping
- product listing automation
- ecommerce workflows
Automation 2022–2023
LaunchCart.com Video Automation
Client project: automated video-generation tools for LaunchCart.com, turning structured ecommerce data into product and marketing videos. Unity powered the rendering, with C# managing the logic and automation. Part of video-automation work that produced 1,000+ finished videos.
- C#
- Unity
- scraping
- templated video generation
- ecommerce automation
Automation 2022–2023
Targus Video Automation
Client project: an automated video-generation workflow for Targus product content — scraping product data and feeding it into a Unity-based rendering pipeline to generate repeatable videos at scale. Part of video-automation work that produced 1,000+ finished videos.
- C#
- Unity
- web scraping
- video automation
- rendering pipelines
Ecommerce 2020–2022
Dropshipping Automation
Built automation tools that ran eBay dropshipping across 5 accounts — scraping product information, tracking listings, and managing inventory and pricing, with MongoDB for storage and AWS for hosting. The system managed 10,000+ listings and did a quarter of a million in sales in its first year.
- 10,000+ listings
- 5 eBay accounts
- C#
- eBay
- web scraping
- MongoDB
- AWS
- ecommerce automation
Web 2020–2021
JobAt.com
Built a job comparison site designed to bring the listings from every other job board into one searchable place — C# web scrapers collecting the jobs, MongoDB storing the structured listings, and DigitalOcean hosting the services.
- C#
- web scraping
- MongoDB
- DigitalOcean
- backend automation
- scheduled jobs
Web 2019–2020
BitBooks.com
Developed an all-in-one software solution for businesses using ASP.NET, C#, and SQL Server — building the backend, database design, authentication, and a wide feature set that evolved rapidly with business needs.
- ASP.NET
- C#
- SQL Server
- backend development
- database design
- authentication
Blockchain 2019–2020
Synapse.ai
Worked on a cryptocurrency project built around a simple idea: you should get paid for the data you give away on social media and other platforms. Python handled the scripting, data processing, and API integrations on top of the blockchain technology.
- Python
- blockchain
- automation
- APIs
- data processing
Games 2017–2019
South Sea Salvage
Built and released a mobile game in Unity and C# for both Android and iOS — covering mobile optimisation, touch controls, testing across devices, and the full packaging and release process for Google Play and the Apple App Store. Also released on Steam, where it remains live today.
- Unity
- C#
- mobile development
- Android
- iOS
- app store publishing
Games 2014–2017
Developed a PC game in Unity and C#, published on Steam — gameplay programming, UI implementation, asset integration, debugging, build management, and Steam platform systems such as achievements and store setup. Still live on Steam today.
- Unity
- C#
- Steamworks
- game development
- UI development
- build deployment